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Faction Task Boards

Want to join a raider gang but don’t have the reputation for it? Faction “Task Boards” are a stream of repeatable assignments that pay out experience, coins and — most importantly — reputation points. You can take them even without being a member of the faction.

What this actually is

There’s no separate board item in the game that you can “open” and pick an assignment from a list. Board assignments are handed out by a faction recruiter through an ordinary dialog — walk up, start talking, take the job. These are repeatable assignments: complete one, wait out the break — and you can take it on again.

Where and from whom to get them

  • Headhunters — a peaceful recruiter at the faction HQ by the “Antenna”. Assignments: “Bounty Board Contract,” “Beast Bounty,” “Trophy Haul”; and in the faction’s lands you may come across a recruiter offering a “Field Contract.”
  • Radio Rats — a peaceful broker at the faction HQ at the “Radar System”. Assignments: “Raid Board Job,” “Vermin in the Wreck,” “Raid Stock”; in their territory you can also pick up a “Field Raid.”

These assignments require neither membership nor completed prerequisite quests. Other factions also hand out similar repeatable jobs through their traders and hunters, but the open Headhunters and Radio Rats boards are the intended route to earning standing.

The Radio Rats’ roadside Field Raid has a separate requirement: your standing with them must be at least 0. A newcomer with zero standing qualifies. For a new group encounter, the same threshold applies to the leader; an eligible companion cannot override the leader’s negative standing. With an eligible leader, the quest may be available to one of the participants, but a participant with negative standing cannot personally accept it. Losing standing after acceptance does not cancel an active quest: you can continue through the saved marker and finish your chosen route.

Why you need them

You cannot join either raider faction directly: doing so requires Respected standing. The boards are a way to reach it. Rewards depend on the assignment and outcome: the combat route in Field Raid and Raid Board Job grants +10 standing, while the alternative grants +8. These assignments can be repeated after an 8-hour break. Once you have built up enough standing, the recruiter will unlock the option to join.

What they usually ask for

A typical assignment is a hunt: for example, “Bounty Board Contract” requires taking out two bandits and pays 200 experience, 150 coins, and +10 reputation. Kill objectives aren’t tied to a specific map: you can track your quarry down wherever it naturally roams in the world — these are “open hunts” across the whole frontier.

Some assignments offer an alternative route. The Radio Rats’ “Raid Board Job,” for instance, can be closed out by clearing the bandits — or you can take the path of deception and jam the signal; different options pay different rewards.

Field Raid also offers two mutually exclusive outcomes: eliminate two opponents matching the quest objective or carry out sabotage through dialogue with the contact. Sabotage requires Infiltration 50; the qualifying response lets you choose this route during your first conversation. Either route pays once per completed run:

Field Raid outcome Experience Coins Radio Rats standing
Eliminate two targets 200 150 +10
Carry out sabotage 240 60 +8

How to track them

Assignments you’ve taken go into the quest journal in your PDA, just like any quest: with objective progress, status, and the break countdown. The game sends notifications when you take an assignment, advance a stage, or complete it.