The server has been updated to version 0.3.210.
Changelog:
– The Leadership branch has been expanded into a full-fledged group playstyle.
– Added real team bonuses for the leader and allies.
– A cover dog is now available for the leader.
– The Infiltration branch has been noticeably deepened.
– Base stealth strengthened through new abilities.
– Added strong bonuses for ambush play.
– Planting items and sabotage play are now more useful.
– Added a counter-surveillance mechanic that shows the enemy’s detection zone.
– At high levels, a stealth attack may no longer break stealth automatically.
– The Demolitionist received targeted improvements for working with remote charges.
– Medicine received a major rework.
– Added new medical abilities for survivability and support.
– First aid and treatment of severely wounded targets strengthened.
– Drugs and stimulants now work through several phases of effect.
– Chemistry now carries a more pronounced price for a strong effect.
– Rebalanced NPCs and monsters.
– Encounters are now more even and clearer in difficulty.
– The early game start is now easier.
– Added basic gamepad support.
– Improved character movement and controls.
– Vehicle handling refined: vehicles are now more stable and convenient to use.
– Target highlighting is now clearer during attacks and interactions.
– Pop-up messages and quick tooltips are now tidier.
– Fixed desyncs when shooting, using items, looting, interacting with containers, and entering a vehicle.
– The game now interrupts actions less often due to client-server mismatches.
– Fixed an invisible-cursor issue.
– Improved behavior during certain connection failures.
Thanks to our testers for helping hunt down bugs!









30 April 2026